New improvements to the Batch Workflow address user-requests: MUX-node links are semi-transparent and links in batch setups are more articulated easier access to operational information with image generators and basic operators better handle inputs with different bit depths. Interactive performance enables artists to work faster, meet deadlines: New method to handle proxies in players faster indirect module creation in action and new foreground export. Flame Desktop Enhancements: Artists can now create VFX in a faster, artist-centric environment with easily accessible and essential tools. Tighter Shotgun Integration: Quickly and easily send shots to other apps/exchange formats, share content for review/approval, and load Shotgun projects into Flame. A more connected workflow for connected creativity:. Color Management Workflow Enhancements. Matchbox in Action-Applies fast, interactive Matchbox shaders to texture maps/textures for image treatments without leaving the 3D compositing scene. Lightbox– An interactive GPU shader toolkit for 3D color correction. New Look Development: Tools to help artists exceed customer expectations, including:. The new releases of Flame and Flame Premium provide customers with a comprehensive, high-end VFX and creative finishing toolset, new look development tools, a connected workflow, faster, interactive performance, and other user-requested improvements. 3ds Max and 3ds Max Design are coming together. New intuitive Design Workspace and Template Systems: The Design Workspace provides easy access to object placement, lighting, rendering, modeling and texturing tools to create high-quality stills and animations built-in settings for rendering, environments, lighting and units. Non-destructive animation workflows and improved XRef stability simplify collaboration among teams and throughout the production pipeline. New XRef Renovations: Externally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene. Users can package graphs and share them with other users. Empowers users to extend 3ds Max with geometric objects and modifiers. New Max Creation Graph: A new node-based content and tool creation toolkit integrated by user request. New capabilities in Bifrost, including adaptive foam and guided simulations, help deliver state-of-the-art, realistic liquid simulations.ģds Max 2016: Procedural Content Creation, tools for better collaboration and ease of use. An all new look and feel and the updated hypershade showcase improves ease of use and artist-friendly workflows. Supercharged animation performance with a parallel evaluation system takes advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation. Maya 2016: Significantly Faster and Easier To Use Each release includes new features and improvements designed to boost performance, collaboration and simplify daily operations for advanced creativity. This year, the 2016 3D animation portfolio is stronger than ever with significant updates to Maya and 3ds Max. Our tools’ expanded flexibility enables new and seasoned artists to more easily navigate industry disruptions so they can keep telling great stories, without compromising quality.” #Autodesk flame 2016 software
“Our 2016 software is more intuitive, connected, powerful, scalable and accessible than ever before. This year, we worked hard to connect artists more closely with one another and across projects,” said Chris Bradshaw, Autodesk senior vice president, Media & Entertainment. “Our customers are the world’s best artists, and our tools would be nothing without them. Maya, 3ds Max and Flame Premium Deliver Unparalleled Quality, Collaboration and EfficiencyĪs teams become more dispersed geographically, and the data used in entertainment creation is growing in both size and complexity, Autodesk provides complete solutions to help streamline creative, collaborative workflows that will allow for greater experimentation with new cloud and mobile technologies.